![]() Sadly the game suffers from a drop in framerate whenever anything too hectic goes on. The sun, particularly on some matches, looks fantastic as it hangs low in the sky with its rays gleaming across and highlighting the scenery. Sparks will fly as cars collide and grind along each other. However, the game does have a decent amount going for it. The cars could have certainly done with a little more detail, as could the scenery. However, there are areas that could have been much better. What works well is the large amount of destruction on show with the game, as almost everything in the game can be crashed through and sent flying, littering the track for those behind you. These are only a small number of areas that feature in the admittedly large number of tracks on offer. ![]() Snow, desert, industrial areas, chemical plants and of course residential areas. It also accentuates the variety of tracks on offer. The colourful style certainly works well with the type of game that this is. Finally, there's assault - a race with weapons for you to use against the opposition.Īesthetically, FlatOut 4 is fairly average. Of course, you also have Time Trial, which is a case of just beating the set time. Stunt mode makes a return from older titles, tasking you to crash and send your driver flying through the windscreen into a target area. Arena mode offers something similar but with respawns, so you're tasked with causing as much damage as possible and finishing with the most points. The best is a Destruction Derby style of Deathmatch, by far the highlight of the game. This offers a collection of different modes. It's insufferably bad design, simple as that.įlatOut mode highlights where more focus should have been placed with the game. The only problem then is that you're just doing the self-same thing in a faster car. Rewards from an event are paltry, which means you'll have to repeat each mode to death until you can actually gain the funds to buy a car from the next group of vehicles. It acts as any career mode does, but extended to the point of annoyance. The Career is by far the worst part of any game mode. ![]() At least it would have if the game would let you take advantage of it. It's a shame because FlatOut 4 has a fair amount going for it. You can be going considerably faster, hit the rear of another car with impressive force and all that tends to happen is that you're slowed down to an incredibly irritating, slow, pace. Ramming into the back of another car has a similar effect to having another car alongside you, only multiplied a thousand fold. However, on corners they seem to think plowing into you, rather than taking the corner and attempting to win the race makes the most sense. Were that the only complaint with the AI, that’d be fine. It wouldn't be too bad if they just crashed into you in an attempt to put you out, but too often they'll just grind alongside you, slowing the both of you down. Where the complaint comes is that the AI doesn't seem interested in actually racing you, more just slowing you down. There's little doubt that one major aspect of the game is crashing into other cars, that's how you build up your boost option. What doesn't help matters is the atrocious AI. One of the largest culprits is any course with railroad tracks, which are the bane of my existence. Driving over even the smallest of bumps will see a truck fly like a paper plane in a storm. However, what has been lost is any sense of weight. How the cars handle have always been fairly decent and this much is kept intact. It's always been a pure arcade game based around wanton destruction, the collision of your car against others and the wrecking of almost everything in sight. The fine details of FlatOut have never been precise.
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